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Flash actionscript 3.0 coloring book
Flash actionscript 3.0 coloring book




  1. Flash actionscript 3.0 coloring book for free#
  2. Flash actionscript 3.0 coloring book code#
  3. Flash actionscript 3.0 coloring book trial#
  4. Flash actionscript 3.0 coloring book download#

Their rotation is set by a separate iteration through the array.ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. They are positioned by iterating through the array. An array is created with the total number of arrows that you specify. One thing that you will notice is that the behavior is generated by an array or Arrow objects. It’s pretty simple code, but has a few twists thrown in so that you can see a few techniques for making things happen.

Flash actionscript 3.0 coloring book code#

  • Notice the comments in the code – tweaking some of the numbers and/or variables might help you understand what’s going on.
  • The field of arrows should open in the browser.
  • Now click the “Run” button on the toolbar at the top or select “Run main” from the Run menu.
  • flash actionscript 3.0 coloring book

  • Click Arrow.as to get into the class file.
  • The Package Explorer pane on the left now will show a file called Arrow.as. Private function createArrows(xnum:Number, ynum:Number):voidįor (var i:Number = 0 i New > Actionscript Class. This makes the arrows move when the mouse is over the movieĪddEventListener(Event.ENTER_FRAME, onEnterFrame) This creates the arrows parameters are (# across, # down) Private var arrowArray:Array = new Array() If you named the project with two words, the primary.

    flash actionscript 3.0 coloring book

    If you named your project something that was one word, the names of the functions in the primary.Enter this is the “Additional Compiler Arguments” field: -default-size 800 600 -default-frame-rate 30 -default-background-color 0xffffff.Click where it says “Actionscript Compiler”.Right-click on the parent Folder and select Properties. In the left hand pane you’ll see a hierarchical list of the files in the project you just created.This is partially derived from the Actionscript 3.0 Animation book by Keith Peters.

    flash actionscript 3.0 coloring book

    To get started, I’m going to give you some instructions and code so that you can get a small project up and running. This is the code that will run automatically when you run something that you build in Flash Builder / Flex Builder. You’re now looking at the main class for the project.Name the project something that has two words, like “Arrow Field” (the example later) and click ok.Select File > New > Actionscript Project.Now, remember… this brief tutorial is geared towards learning Actionscript, NOT Flex… I can’t help with that.

    flash actionscript 3.0 coloring book

    Flash actionscript 3.0 coloring book trial#

    You also can get the Flash Builder 4 Beta 2 trial for 60 days.

    Flash actionscript 3.0 coloring book download#

    Download it from Adobe or get the free student edition.This tutorial is meant to show you what to do after installing the application. Flex Builder / Flash Builder is simpler than most. I mentioned in a previous post that setting up and understanding IDEs is difficult. You also can download a trial version through Adobe’s website.

    Flash actionscript 3.0 coloring book for free#

    The cool thing is that you can get a copy of it for free if you are a student or if you are unemployed by the current recession. The good news is that there’s a far better way to work on Actionscript: get yourself a copy of Adobe Flex Builder, which soon will be renamed to Adobe Flash Builder to distinguish it from the free Flex SDK. I bought Flash, got distracted to 100 other things, tried to learn Actionscript several times, and never made any progress. His response: it was procedurally generated in Flash and programmed with Actionscript. I was wowed with the graphics and overall feeling of the game, so I contacted him to ask how he made it. As a brief aside, I decided that I wanted to learn Actionscript several years ago, when Jenova Chen posted his thesis game, Flow, to the web. I tried to learn Flash several times over the past few years but I always gave up because the Adobe Flash CS3 interface is littered with a bunch of stuff that distracts me.






    Flash actionscript 3.0 coloring book